Click to see our best Video content. Thank you for letting me use and modify your great textures! -Critical fix for the new SMIM collision on the two Imperial Jail door meshes. Skyrim Special Edition. Thanks to modder NebuLa for Skyrim HD, which I used for the new furniture textures I made. When Skyrim starts it is supposed to allocate an initial memory block of 256MB, and a scrap memory block of 256MB. to be more detailed and use custom high-quality textures. Thank you! I thought it would do this automatically...the unfortunate trials of working with a mostly undocumented file format. I personally suggest using a tool like CCleaner or Revo Uninstaller to do this, instead of simply going into Steam and clicking "Delete Local Content". Thank you!Thanks to zilav for making NifScan, an awesome utility that creates a report of various Skyrim .nif format errors in mesh files. -Regarding the Special Edition .esp files, I have deleted all the BetterDynamicSnow shader references since the Special Edition's new snow shader is preferred. 99. Without this tool, I would have no way of editing Skyrim collision. New HD SMIM Whiterun wood textures to match the Skyland Whiterun color palette. This mod is opted-in to receive Donation Points. Not a big deal, but the player's feet would clip. See Credits page for full list of credits. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. Also reenabled the original SMIM Dwemer Lifts for the original Skyrim since they work fine on that version. Skyrim is what Elder Scrolls is supposed to be. 99. For the Special Edition, see The Elder Scrolls V: Skyrim Special Edition. We also reward users for protecting themselves with our VPN Usage Rewards. Much obliged!Thanks to modder raiserfx for letting me use his high quality cave lamp, chests, and metal textures and more as a base for mine.Thanks to modder Ancient76 for letting me use his higher-resolution textures from Skyrim Realistic Overhaul.Thanks to modder Langley for letting me use part of his Texture Shop textures.Thanks to modder pfaffendrill for letting me modify his texture from his great Jewels of the Nord mod.Thanks to modder tehx3n for letting me use his High Res Hawk Texture Replacement mod for my Hawk.Thanks to modder Gizmo for letting me edit his wood texture from Re-Defined Dungeons.Thanks to modder DoubleBrewski for letting me edit and include his Animated Dwemer Lifts mod.Thanks to modder xrayy for letting me modify his texture from his Better Ropes mod.Thanks to modder Corepc for reducing my textures, which saved me some time.Thanks to Mayang for the great free texture resources which I modified to use with several objects, such as both new barrels. I've recreated all the collision. Lovers! Copyright © 2021 Robin Scott. Copyright © 2021 Robin Scott. My 2.00 barrel01.nif had glitchy collision for unknown reasons. -Woohoo! -Fixed the incredible, amazing barrel in the sky. Thanks to mertz for his prodding to get me to finally make this easy change. Gone is the flowery sunshine of Cyrodiil, and instead we get cold, barren Skyrim with snowstorms and people and environments that could really fit into the Middle Ages or a natural Fantasy World. Without their years of effort no-one would be able to edit .nif files! http://mayang.com/textures/Thanks to bgfons.com for the awesome metal sheet texture I used for the Tankard.Thanks to www.publicdomainpictures.net for the bird feather photo I used for the Quill.Thanks to NegativeFeedback for this gold texture used on my lantern: http://negativefeedback.deviantart.com/art/gold-leaf-texture-03-147395446.Thanks to smileys-4-eva for this blood texture used on my bloody lantern: http://browse.deviantart.com/?offset=96#/d3252et.Thanks to Johannes Schriewer (http://dark738.deviantart.com/) for his great metal nail photograph.Thanks to phoenixkeyblack (http://phoenixkeyblack.deviantart.com/) for his great Celtic Knot Carving image.Thanks to HHH316 for his metal texture.Thanks to ShadowRunner27 for his rough metal texture.Thanks to MaxTextures.com (http://www.mb3d.co.uk) for a few various textures.Thanks to Wikipedia for a few textures like the rabbit's fur.Thanks to KeReN-R on DeviantArt for some nice blood brushes (http://keren-r.deviantart.com/art/Blood-Brushes-20739863).Thanks to Outside the Fray for the great tree textures (http://www.outsidethefray.com/2012/10/19-tree-bark-textures/).Thanks to basictextures.com for the free textures.Thanks to wallpaper-kid.com for some wood textures.Thanks to plplecuyer for the multi-language translation Strings files.Thanks to cgtextures.com for various textures.Thanks to http://insightdesigns.co.uk for a scratch texture.Thanks to http://imgkid.com for a scratched film grain texture.Thanks to Esoterrickabod for various photos and carved wood image.Thanks to photos-public-domain.com for various textures.Thanks to http://www.texturepalace.com/ for various textures such as the scaffold bridge moldy wood.Thanks to http://www.myfreetextures.com for various textures such as the scaffold bridge wood edges.Thanks to http://www.freecreatives.com/textures/rope-texture.html for the rope picture I used for the Solitude Docks ropes.Thanks to SjoertJansen for SkyMills and pfaffendrill for the larger windmills idea.Thanks to dukefx for letting me use his Real Roads mod meshes for my bridges.Thanks to http://www.startextures.com for a wood texture.Thanks to http://hoodavirender.blogspot.com for a few textures like rusted metal.Thanks to Danrok from http://www.aoaforums.com for some metal textures.Thanks to http://texturify.com for some metal textures.Thanks to x0ne for pointing out the carriage and smelter meshes had bugged vertex color alpha values, which caused bizarre flashes when using ENB.Thanks to robiichan and Cronon for testing the XB1 Orange Marker fix test mod for me.Thanks to TES5Edit team and matortheeternal and his Merge Plugins script.Thanks to the whole NifSkope team over the years. The Legendary Edition is a complete edition of Skyrim … SMIMinites! We offer free and inexpensive, high speed, unrestricted application VPN Services. Thank you! Now 4 years, 9 months later, SMIM 2.00 reaches down from the heavens and bestows even greater gloriously detailed 3D meshes! Some assets in this file belong to other authors. It still includes many of the original version’s bugs, ugly character models, and weak combat animations, but the memorable world benefits hugely from improved lighting and effects. Also huge thanks to him for his essential SSE NIF Optimizer utility!Thanks to NifUtilsSuite by skyfox. -Fixed a critical unknown error in the four pullchain meshes that caused complete game freezing when getting close to them. This SKSE plugin helps finding a good size for the first memory block (DefaultHeap). No promises on more updates though... -Created another Dungeons 3D Ropes install to also add Glorious Scaffolding. This better fix everything because I'm crazy excited for the realistic barrel lid opening with actual physics (stuff on the barrel will move with the lid). The one hundredth release of SMIM! Yes, this is the one hundred and first major SMIM release! Price Match Guarantee. Copy and replace in Static Mesh Improvement Mod - SMIM 2.08. The powerful open-source mod manager from Nexus Mods. They were not rendering and blocking player movement because of wrong Collision Layer properties (changed from STATIC to ANIMSTATIC). Without this tool, I would have no way of editing Skyrim collision or viewing it to ensure accuracy. You can upload SMIM to another site if you want. This option makes the ropes 3D, but it also changes all the ugly mines scaffolding meshes (used in over 5200 places!) Conditions of Use; Privacy Notice; Interest-Based Ads © 1996-2021, Amazon.com, Inc. or its affiliates Sorry about this!! If you’ve never experienced Skyrim, the Special Edition is certainly an adventure you can’t afford to miss. Basically, this is my attempt to make the Skyrim architecture, clutter, furniture, and landscaping much nicer. A clean install of Skyrim, and some random OS tweaks to help performance. Without their years of effort no-one would be able to edit .nif files! The idea is that when the primary block gets full it is supposed to allocate a new block. -Thanks to the new NifSkope version developed by Jon, I realized all my shack roof mesh collision was about 1 unit below the visible roof mesh. Unofficial Skyrim Patch — an unofficial mod attempting to fix all the bugs not fixed by the official patches. Thanks to NifUtilsSuite by skyfox et al. Thanks to the whole NifSkope team over the years. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Thank you!Thanks to Thallassa for providing a link to a community Code for the Skyrim Special Edition Creation Kit Beta.Lastly (but firstly), thanks to Bethesda for creating awesome games with irksome flaws that we modders obsess over. Meshes fixed: genpullchain01.nif, norpullchain01.nif, genpullchainanim01.nif, norpullchainanim01.nif. A new "29 Raven Rock 3D Ropes" folder has been added, and the installer has been updated to have a new "Ropes 3D - Raven Rock Docks" option. I Combined the two main downloads into one file to simplify things. This is a utility for users who patch Skyrim according to Skyrim Memory Patch. required because my mod replaces some SMIM textures. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim and its DLCs not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. Today is a grand day! -SMIM'd the Dragonborn DLC docks and fences meshes at Raven Rock (about 60 placements) to use my 3D ropes. You're welcome. All rights reserved. Log in to view your list of favourite games. All rights reserved. Meshes edited: shackroofcorner01.nif, shackroofcorner02.nif, shackroofmid01.nif, shackroofmid02.nif, shackroofmid03.nif, shackroofmid04.nif, shackroofmid05.nif, shackroofside01.nif, shackroofside01SMIMBoards.nif, shackroofside02.nif, shackroofside03.nif, shackroofside04.nif.
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